#include <osgAnimation/Export>#include <osgAnimation/Skinning>#include <osgAnimation/Skeleton>#include <osg/Geometry>Classes | |
| class | osgAnimation::RigGeometry |
| struct | osgAnimation::RigGeometry::FindNearestParentSkeleton |
| struct | osgAnimation::RigGeometry::UpdateVertex |
| struct | osgAnimation::RigGeometry::BuildVertexTransformerVisitor |
Namespaces | |
| namespace | osgAnimation |
1.6.2