Inheritance diagram for osg::TexMat:

Public Member Functions | |
| TexMat () | |
| TexMat (const TexMat &texmat, const CopyOp ©op=CopyOp::SHALLOW_COPY) | |
| META_StateAttribute (osg, TexMat, TEXMAT) | |
| virtual bool | isTextureAttribute () const |
| virtual int | compare (const StateAttribute &sa) const |
| void | setMatrix (const Matrix &matrix) |
| Matrix & | getMatrix () |
| const Matrix & | getMatrix () const |
| virtual void | apply (State &state) const |
Protected Member Functions | |
| virtual | ~TexMat (void) |
Protected Attributes | |
| Matrix | _matrix |
| osg::TexMat::TexMat | ( | ) |
| osg::TexMat::TexMat | ( | const TexMat & | texmat, | |
| const CopyOp & | copyop = CopyOp::SHALLOW_COPY | |||
| ) | [inline] |
Copy constructor using CopyOp to manage deep vs shallow copy.
| virtual osg::TexMat::~TexMat | ( | void | ) | [protected, virtual] |
| virtual void osg::TexMat::apply | ( | State & | state | ) | const [virtual] |
Apply texture matrix to OpenGL state.
Implements osg::StateAttribute.
| virtual int osg::TexMat::compare | ( | const StateAttribute & | sa | ) | const [inline, virtual] |
Return -1 if *this < *rhs, 0 if *this==*rhs, 1 if *this>*rhs.
Implements osg::StateAttribute.
| const Matrix& osg::TexMat::getMatrix | ( | ) | const [inline] |
Get the const texture matrix
| Matrix& osg::TexMat::getMatrix | ( | ) | [inline] |
Get the texture matrix
| virtual bool osg::TexMat::isTextureAttribute | ( | ) | const [inline, virtual] |
Return true if StateAttribute is a type which controls texturing and needs to be issued w.r.t to specific texture unit.
Reimplemented from osg::StateAttribute.
| osg::TexMat::META_StateAttribute | ( | osg | , | |
| TexMat | , | |||
| TEXMAT | ||||
| ) |
| void osg::TexMat::setMatrix | ( | const Matrix & | matrix | ) | [inline] |
Set the texture matrix
Matrix osg::TexMat::_matrix [protected] |
1.4.7