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OpenVDB
1.1.0
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#include <openvdb/Types.h>#include <openvdb/math/FiniteDifference.h>#include <openvdb/math/Operators.h>#include <openvdb/math/Proximity.h>#include <openvdb/tools/LevelSetUtil.h>#include <openvdb/tools/Morphology.h>#include <openvdb/util/NullInterrupter.h>#include <openvdb/util/Util.h>#include <tbb/blocked_range.h>#include <tbb/parallel_for.h>#include <tbb/parallel_reduce.h>#include <list>#include <deque>#include <limits>Go to the source code of this file.
Classes | |
| class | MeshToVolume< DistGridT, InterruptT > |
| struct | Tolerance< ValueType > |
| class | MeshVoxelizer< DistTreeT, InterruptT > |
| TBB class object to voxelize a mesh of triangles and/or quads into a collection of VDB grids, namely a square distance grid, closest primitive grid and a intersecting voxels grid (the voxels intersect the mesh). More... | |
| class | ContourTracer< DistTreeT, InterruptT > |
| TBB Class object that slices up the volume into 2D slices that can be processed in parallel and marks the exterior contour of disjoint voxel sets in each slice. More... | |
| class | IntersectingVoxelSign< DistTreeT > |
| TBB Class object that traversers all the intersecting voxels (defined by the intersectingVoxelsGrid) and potentially flips their sign, by comparing the 'closest point' directions of outside-marked and non-intersecting neighbouring voxel. More... | |
| class | IntersectingVoxelCleaner< DistTreeT > |
| TBB Class object that removes intersecting voxels that where set by rasterizing self-intersecting parts of the mesh. More... | |
| class | ShellVoxelCleaner< DistTreeT > |
| TBB Class object that removes non-intersecting voxels that where set by rasterizing self-intersecting parts of the mesh. More... | |
| class | ExpandNB< DistTreeT > |
| TBB Class object to expand the level-set narrow-band. More... | |
| struct | SqrtAndScaleOp< ValueType > |
| struct | VoxelSignOp< ValueType > |
| struct | TrimOp< ValueType > |
| struct | OffsetOp< ValueType > |
| struct | RenormOp< GridType, ValueType > |
| struct | MinOp< TreeType, ValueType > |
| struct | MergeBufferOp< TreeType, ValueType > |
Namespaces | |
| namespace | openvdb |
| namespace | openvdb::v1_1_0 |
| namespace | openvdb::v1_1_0::tools |
| namespace | openvdb::v1_1_0::tools::internal |
Enumerations | |
| enum | { GENERATE_PRIM_INDEX_GRID = 0x1 } |
| Conversion flags, used to control the MeshToVolume output. More... | |
Functions | |
| template<typename DistTreeT , typename IndexTreeT > | |
| void | combine (DistTreeT &lhsDist, IndexTreeT &lhsIndex, DistTreeT &rhsDist, IndexTreeT &rhsIndex) |
| template<typename DistTreeT > | |
| void | surfaceTracer (const Coord &seed, DistTreeT &distTree, typename DistTreeT::template ValueConverter< bool >::Type &intersectionTree) |
| Surface tracing method that flips the sign of interior marked voxels, will not cross the boundary defined by the intersecting voxels. | |
| template<typename DistTreeT , typename InterruptT > | |
| void | propagateSign (DistTreeT &distTree, typename DistTreeT::template ValueConverter< bool >::Type &intersectionTree, InterruptT *interrupter=NULL) |
| Does a sparse iteration on the distance grid to find regions with inconsistent sign information. The surfaceTracer method is then used to resolve the sign inconsistency in these regions. | |
1.8.1.2